Background Story/Narrative:
In a city at night, Louis, a man very devoted to music, used his Boombox to listen his favorite songs, but, because he is a very irresponsible owner with his device, since he uses it too much, also does not see for the integrity of his apparatus, the Boombox decides to escape and flee from his owner that same night, then he takes courage and jumps out of the window of Louis's room, this, being very addicted to music, is not willing to let go of his Boombox, so he proceeds to chase and retrieve his electronic gadget, which sets off a chase in a city full of puddles, fire hydrants and other obstacles.
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Objetive(s):
- Avoid being caught by Louis.
- Last as long as possible without getting caught.
- Dodge objects by jumping or destroying them.
- Get high score.
- Take notes to get extra score.
Game Logic:
- Boombox is a music player with the ability to run, jump, shoot and get angry when an obstacle touches it.
- The protagonist never stops running.
- Every once in a while, Louis will appear approaching Boombox.
- Everything happens in a well-lit night city with purple, violet and other phosphorescent lights that give a neon touch and in the designed universe I tend to base it on vaporwave.
- Despite its appearance, the city has many puddles and fire hydrants.
- After a certain amount of progress, Boombox will reach the space where new obstacles await him.
- There are male and female Martians in space.
- Nothing stops Louis except Boombox's shot which slows him down for a limited time.
Team
Created by Matrixcore Studio in collaboration with Farco
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Orlando Corpi
Game Director | Writing
Ricardo Castro
Game Design | Programming
Luis Ochoa
Lead Programmer | Programming | UI AND UIX
Fernando Fajardo
Lead Artist | Programming | Production & Concept Art | Animation | UI AND UIX | WritingSandy Gonzalez
Programming
Diana Hirata
Production & Concept Art
Tomás Espejel
Writing | Music | SFXSpecial Thanks
Ana Michelle AgudoEl Unboxing
PrepaEiffel
Paulino Cuate Siller
Ady Cabrera
Hilario Peña
Gemini Music
¡Wabuum!
Paulino Cuate Siller
Cirquet
El camino de Sharon